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Research project

Deep reinforcement learning for wells

Planning well paths through 3D subsurface data with actor-critic methods.

2019–2020Research period
Conceptual 3D geological cutaway with a cyan well path bending through a subsurface reservoir
Well-path exploration · AI-generated conceptual illustration

Project description

From the original project page. Results and time references describe that version of the work.

During my Freshman year of college, I created a new method for analyzing 3D subsurface data to pre-plan well paths. I implemented multiple DRL frameworks, including the Advantage Actor-Critic (A2C) framework. Our agent found optimal paths by maximizing oil and minimizing cost. Code and more information about the project are available on my GitHub below.